Plot: The foot clan are trying to steal chemicals and are being occasionally stopped by an unknown vigilantly, this turns out to be the turtles. Sagg had a plan to infect New York City so he could save it and become rich. However to create the antidote to the toxin he needs the turtles blood. He uses April to track them and kidnap them so he can drain their blood.
Beginning: A reporter (April O’Neil) investigating stolen
genetic chemicals. At this point the atmosphere is light and comedic. The foot
clan is attempting to steal more chemicals and she decides to investigate,
there is a dark change in atmosphere at this point. The docks storage
containers make for good ambush and increases the viewer’s tension. The Shredder
kept in silhouette to keep us in suspense and the atmosphere dark. We find out
backstory about foot clan at a benefit though a sob story. The movie changes in
pace when hundreds of people start running towards camera as they’re being chased.
The reporter runs in to investigate an underground train station however she gets
taken hostage. The lights go out so the turtles cannot be seen as they kick
ass. The reporter finds and confronts turtles, the turtle’s comedic and relaxed
attitude counters the previous atmosphere of the hostage situation. April
realises she knows the turtles as she has video footage of them being
experimented on. Splinter the turtles master remembers April. She visits the
scientists that created the turtles.
Gamification
I think that a side scrolling 2.5 dimensional game would fit
the film quite well, as it doesn’t take itself too seriously. The graphics
would be cell shaded and the game would have cut scenes at the end of each
chapter. The game would be 4 player so that each person could play a separate turtle.
Each turtle would have a light, medium and heavy attack, each would be able to
jump and attack in mid-air. There would be combos for example 2 light attacks
and a heavy attack would cause you to start juggling the enemy. The turtles
would also have 10 shrunken that they could throw in a straight line. The genre
would be an action side-scroller and would consist of 5 chapters each with 10 separate
levels. Throughout the game there would be both bosses and mini-bosses with the
majority of the enemies you face being different types of foot soldiers. The
game would block you from moving on until you have dealt with the current wave
of soldiers. There would be intractable items in the world for example
exploding barrels that you pick up and throw. Each turtle would have a health
bar and would be able to heal with pizza found in destructible items around the
level. Each chapter would be set in a different area for example the first
would be the streets at night and the subway tunnel where the hostages were
kept. The final boss would be shredder, who would have three different stages in the fight, getting harder each time you deplete his life bar.in the first stage he would have a long range charge and a close range slash ability. During his second phase he would then be able to throw knives and recall them like in the movie. In his final form he would take 25% more damage from attacks but also do 25% more damage, along with this he wold also have a pin that dealt damage over time. In between each of his phases there would be a wave of foot soldiers for you to fight.
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